Forza Motorsport 7 & Forza Horizon 4
Modeling and rigging done in 3DSMax. Textures and materials created in Photoshop and Substance Painter. Shown are in-game screenshots promo shots for cars on which I did a significant amount of work.
Warhammer 40,000 Dreadnought
Modeled, rigged, and animated in Maya. Textured in Substance Painter. Rendered in Marmoset.
Pencils
Modeled in Maya. Hand-textured in Photoshop.
Climbing Shoe
Modeled in Maya. Textured in Photoshop.